Fanfiction Stories! Rambo - prequel and Shining prequel! A Clockwork Purge
Title: RAMBO: Origins of War
Genre:
Action / War Drama / Psychological Thriller
written by Kalifornia Jani - chatgpt
Tone:
Gritty realism, emotional intensity, and grounded storytelling — like Platoon meets First Blood. Brutal and human, not superheroic.
LOGLINE:
Before he was a legend, John Rambo was a young soldier in Vietnam — a man who went to war believing in his country, and came back questioning his soul.
PLOT SUMMARY
ACT I — The Recruit
It’s 1966. John Rambo, 18, is a quiet, restless kid from Bowie, Arizona. His home life is harsh — an alcoholic father, no future, no hope. When a Marine recruiter visits town, Rambo signs up, drawn by the promise of purpose and belonging.
At Fort Bragg, Rambo’s natural endurance and focus catch the attention of Colonel Samuel Trautman, who sees potential in the boy — a perfect soldier, but one with too much heart.
Rambo makes friends with Delmore Barry, another young recruit from Chicago. The two bond over their shared dream of survival and honor.
ACT II — Baptism by Fire
Vietnam, 1967. Rambo’s unit, part of the 101st Airborne, is sent deep into hostile jungle territory. What begins as reconnaissance quickly turns into horror — ambushes, traps, and moral breakdowns.
Rambo proves fearless and relentless, earning respect and fear from both sides. But the brutality begins to change him — each mission taking a piece of his humanity.
He witnesses war crimes, the death of innocents, and the loss of Delmore, who dies saving him. Trautman arrives to extract what’s left of the squad and sees that Rambo has become something different: efficient, unfeeling, but deeply broken inside.
ACT III — The Birth of the Ghost
In the final mission, Rambo is captured by the Viet Cong. He’s tortured, beaten, left for dead — but he escapes through sheer willpower.
His return to base is silent; his eyes tell the story. Trautman writes a report that becomes classified:
“Subject: Rambo, John J. — exemplary combat ability. High psychological risk.”
As the war winds down, Rambo sits on a helicopter, looking out at the burning jungle. Trautman sits beside him and says:
“You’ll never come all the way back, John. None of us will.”
Rambo doesn’t answer. He just watches the horizon.
EPILOGUE:
Cut to 1982 — the start of First Blood.
Rambo walks down the road, older, scarred, searching for an old friend’s house.
The circle closes.
THEMES:
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Innocence lost in war
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Brotherhood and betrayal
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The making of a soldier — and the breaking of a man
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Patriotism vs. morality
VISUAL STYLE:
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Muted, dusty colors for early America
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Lush, oppressive greens for Vietnam
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Natural light, handheld cameras, realism
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Score: tribal drums, mournful strings, and ambient jungle sounds
TAGLINE:
“Before the war came home… he brought it with him.”
Title: THE OVERLOOK: The Beginning of Evil
(A fanfiction prequel to The Shining)
written by Kalifornia Jani - chatgpt
Genre:
Psychological Horror / Gothic Mystery / Supernatural Thriller
Tone:
Slow-burn dread and creeping madness. Atmospheric horror like The Shining, with a period setting that feels elegant yet decayed — think The Others meets The Witch.
LOGLINE:
In 1919, as America recovers from war and plague, a reclusive tycoon opens a grand hotel in the Colorado Rockies — unaware that the land it’s built on hungers for the suffering of its guests.
PLOT SUMMARY
ACT I — The Grand Opening
Robert Allman, a decorated WWI engineer haunted by trench memories, is hired to oversee the final preparations for the Overlook Hotel’s opening.
The hotel’s owner, Horace Derwent, dreams of creating a haven for the elite — a place “where the world can’t reach you.”
But from the moment Allman arrives, strange occurrences begin:
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Workers vanish during construction.
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Bloodstains appear on newly polished floors.
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The temperature in the ballroom never rises above freezing.
A Native groundskeeper, Elias Redbear, warns Allman that the site sits on cursed land — “a place that remembers.”
ACT II — Whispers in the Walls
As guests arrive for the Overlook’s gala opening, tension builds.
Allman begins hearing whispers in the boiler room — voices of soldiers calling his name.
The ballroom fills with phantom laughter at night.
Derwent grows obsessed with perfection, holding lavish midnight parties even after the guests have gone.
Allman uncovers that the hotel’s foundation was poured over an old burial site — and the crew who worked there disappeared without record.
A violent snowstorm cuts the hotel off from civilization.
One by one, guests begin to die — accidents, suicides, or worse. The hotel feeds on grief and fear, replaying every act of violence like a stage performance.
ACT III — The Birth of the Overlook
Allman realizes the truth: the Overlook isn’t haunted — it’s alive, and it wants to keep them.
Derwent, now possessed by the hotel’s will, throws a “last party” where the ghosts of the guests dance forever in the gold-lit ballroom.
Allman attempts to destroy the boiler and burn the hotel down, but the spirits intervene — trapping him in endless repetition.
In the final scene, the fire dies before reaching the boiler. The camera pans across the charred but standing hotel…
…and settles on a freshly framed photograph on the wall:
“July 4th, 1920 — Grand Opening Gala.”
Allman stands smiling among the crowd.
EPILOGUE:
Years later, a new caretaker arrives.
He comments on how the place “feels old — like it’s been waiting.”
The door creaks.
The hotel breathes.
THEMES:
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The illusion of progress — civilization built on blood
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War trauma and guilt
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Time as a prison
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Places that absorb human suffering
VISUAL STYLE:
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Golden Age elegance corrupted by decay
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Long, symmetrical tracking shots (Kubrick homage)
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Natural candlelight and shadow
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The score mixes 1920s jazz with deep droning strings and reversed reverb effects
TAGLINE:
“Every story has a beginning. Every evil has a home.”
Title: A CLOCKWORK PURGE
(A Fanfiction Sequel to A Clockwork Orange)
written by Kalifornia Jani - chatgpt
Genre:
Psycho-social dystopian thriller / Crime drama
Tone:
Cold, stylized, and philosophical — neon-lit brutality meets moral decay.
Think Blade Runner 2049 meets Children of Men, but spoken through Nadsat mixed with Russian street slang (“брaтва”, “щегол”, “мозги варить”).
LOGLINE:
Twenty years after his “treatment,” Alex DeLarge returns to a new England ruled by corporate technocrats and gang-controlled districts. Once the monster — now the prey — he must decide whether to destroy the machine that reprogrammed him or become part of it again.
SETTING:
London, 1999 — rebuilt after years of unrest. The government now uses neuro-conditioning implants to control crime. The streets belong to Russian-English hybrid gangs: The Bratvas, The Moloko Mob, and The Neo Droogs.
PLOT SUMMARY
ACT I — Return of the Old Droog
Alex, now in his 40s, is released from yet another rehabilitation program. He’s older, slicker, and speaks half in Nadsat, half in Russian street slang.
He calls himself Alyosha now.
He works low-level tech maintenance in a ministry-run lab — one that secretly builds the next generation of “Ludovico implants.”
He’s haunted by flashes of Beethoven and old violence — things his brain shouldn’t remember.
When he crosses paths with a young gang of Neo Droogs led by a ruthless Russian named Viktor “Smeshnik”, they recognize him as the legend. But they want to prove they’re harder, faster, colder.
ACT II — Reprogrammed Violence
The Ministry uses the gangs as experiments — controlling them through music-triggered obedience.
When Alex discovers his own implant is reactivating — making him sick whenever he resists authority — he realizes he’s been used again.
He finds an unlikely ally in Irina, a former lab tech who smuggles black-market neuro mods. She tells him the truth: the Ministry has turned free will into a subscription service.
Alex wants revenge — not on the gangs, not on society — but on the system itself.
He gathers an underground group called The Free Clockwork, made of half-insane ex-patients. They speak in a distorted Nadsat-Russian slang hybrid:
“We make razrez, da? Slice the brains, show them true choice.”
ACT III — The Purge
Alex leads an assault on the Ministry’s neuroplant facility — chaos erupts.
Music floods the building: Beethoven’s 9th, remixed with industrial beats. Alex collapses in ecstasy and pain, torn between nausea and transcendence.
In the final confrontation, he faces a holographic version of his younger self — a government propaganda icon used to sell obedience.
He smashes the system’s core, freeing everyone from control…
…but his implant goes wild, frying his mind.
As he stumbles through the neon snow, bleeding and half-smiling, he whispers:
“Real horrorshow, eh, my brothers? Real choice at last…”
The screen fades to white as Ode to Joy distorts into static.
EPILOGUE:
London wakes up — violent, free, chaotic again.
A new voice narrates — Viktor, the new Alex:
“History turns, братцы. Clockwork keeps ticking.”
VISUAL STYLE:
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Retro-futuristic London: 1970s design mixed with Russian cyberpunk tech.
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Pale orange lighting, mirrored lenses, urban decay.
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Cold electronic Beethoven soundtrack remixed with Russian choral music.
LANGUAGE STYLE:
A modern Nadsat-Russian fusion.
Examples:
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“Ya govoreet tovarish droogy — this world still shiza, da?”
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“Viddy that, bratva — old malchik still got the razrez.”
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“Moloko with vodka, govoreet the soul, eh?”
TAGLINE:
“They cured his violence. Now he’ll cure their control.”


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